This lesson is about computer games. It gives students a chance to express their opinions about gaming. There are opportunities to personalise the lesson for your students by giving them the chance to design their own quiz and do a class survey to find out about the gaming habits of the class.
A reading text from the Trend UK website will stretch higher level students and can be used as a basis for discussion on the possible dangers of playing violent games. Quotes from people within the gaming world can also be used to provoke debate and to get students to express their own opinions on the influence of computer games. Younger students with good imaginations have the chance in the final task to design their own game.
Puzzle style introduction: Ask your students: “More money is spent on them than going to the cinema or renting films. Britain is the third biggest market in the world for them and one European country (Greece)
banned them completely until recently and others want to ban them (e.g., Germany). What are they?” Accept guesses until you get the answer – Computer games.
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