General knowledge ชั้นมัธยมศึกษาปีที่ 5 ภาคเรียนที่ 2 ปีการศึกษา 2564

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General knowledge is information that has been accumulated over time through various mediums, sources. It excludes specialized learning that can only be obtained with extensive training and information confined to a single medium. General knowledge is an essential component of crystallized intelligence. It is strongly associated with general intelligence and with openness to experience.

Studies have found that people who are highly knowledgeable in a particular domain tend to be knowledgeable in many. General knowledge is thought to be supported by long-term semantic memory ability. General knowledge also supports schemata for textual understanding. In 2019, it was found in a survey that New Zealanders had “concerning” gaps in their general knowledge.

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  • To highlight the environmental impact of waste on the living planet, especially plastics
  • To encourage responsible consumption and responsible activism
  • To discuss the causes and consequences behind these issues as well as possible solutions
  • To practice the passive voice on the past

เนื้อหาของคอร์ส

Buy. Use. Toss.
1.Introduction the topic 2.Answer questions about a recently thrown away item 3.Predict the story 4. Order the events on a story 5.Focus on past passive structure 6.Mini autobiography 7. Read the present 8. Discussion and decision on action 9.Make an action plan Homework

Graffiti
This lesson offers a variety of activities based on graffiti and the Banksy exhibition that took place in Bristol (summer 2009). Task 1 is a warm up activity which introduces the topic and gives the students chance to say what they know about graffiti. Task 2 is a quiz about graffiti for students to do in pairs. Task 3 is an article to read about Banksy and graffiti in the UK, followed by a comprehension exercise. In Task 4 students have a chance to discuss graffiti and related topics in more depth. Task 5 is a role play involving group work and pair work where Banksy is interviewed by a journalist.

Facebook and social networking
How many friends have you got on Facebook? What’s the friend limit on Facebook? This lesson takes a look at trends in online social networking. It gives students chance to create an imaginary online ‘wall’ where they can interact with each other.

Computer Gaming
This lesson is about computer games. It gives students a chance to express their opinions about gaming. There are opportunities to personalise the lesson for your students by giving them the chance to design their own quiz and do a class survey to find out about the gaming habits of the class. A reading text from the Trend UK website will stretch higher level students and can be used as a basis for discussion on the possible dangers of playing violent games. Quotes from people within the gaming world can also be used to provoke debate and to get students to express their own opinions on the influence of computer games. Younger students with good imaginations have the chance in the final task to design their own game. Puzzle style introduction: Ask your students: "More money is spent on them than going to the cinema or renting films. Britain is the third biggest market in the world for them and one European country (Greece) banned them completely until recently and others want to ban them (e.g., Germany). What are they?" Accept guesses until you get the answer - Computer games.

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